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Sickening Radiance

Level
4
School
Evocation
Concentration
Yes
Ritual
No
Casting Time
1 Action
Duration
10 Minutes
Range
120 ft
Damage/Effect
Radiant
Area
sphere 30 ft
Save
CON Save
Verbal Component
Yes
Somatic Component
Yes
Material Component
No
Source
Xanathars Guide To Everything
D&D Beyond Link
www.dndbeyond.com/spells/Sickening-Radia
Spell Domain
Divine, Arcane

Description

Dim, greenish light spreads within a 30—foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends.

When a creature moves into the spell's area for the first time on a turn or starts its turn there, that creature must succeed on a Constitution saving throw or take 4d10 radiant damage, and it suffers one level of exhaustion and emits a dim, greenish light in a 5-foot radius. This light makes it impossible for the creature to benefit from being invisible. The light and any levels of exhaustion caused by this spell go away when the spell ends.