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Swift Quiver

Level
5
School
Transmutation
Concentration
Yes
Ritual
No
Casting Time
1 Bonus Action
Duration
1 Minute
Range
Touch
Damage/Effect
Buff
Verbal Component
Yes
Somatic Component
Yes
Material Component
Yes
Materials
a quiver containing at least one piece of ammunition
Source
Players Handbook
D&D Beyond Link
www.dndbeyond.com/spells/Swift-Quiver
Spell Domain
Arcane

Description

You transmute your quiver s o i t produces a n endless supply of nonmagical ammunition, which seems to leap into your hand when you reach for it. On each of your turns until the spell ends, you can use a bonus action to make two attacks with a weapon that uses ammunition from the quiver. Each time you make such a ranged attack, your quiver magically replaces the piece of ammunition you used with a similar piece of nonmagical ammunition. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell ends.