Body of the Astral Self
How it's obtained: Bought with 65 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 65
- Level Requirement
- 11
- Technique Requirement
- Spellfighter
- Source Reference
- Monk Way of Astral Self Feature
- Source Requirement
- Dedication
- Prerequisite Features
- Arms of the Astral Self
- Activation Time
- Reaction
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Way of the Astral Self feature
When you have both your astral arms and visage summoned, you can cause the body of your astral self to appear (no action required). This spectral body covers your physical form like a suit of armor, connecting with the arms and visage. You determine its appearance.
While the spectral body is present, you gain the following benefits.
Deflect Energy. When you take acid, cold, fire, force, lightning, or thunder damage, you can use your reaction to deflect it. When you do so, the damage you take is reduced by 1d10 + your Aethyrflame Ability modifier (minimum reduction of 1).
Empowered Arms. Once on each of your turns when you hit a target with the Arms of the Astral Self, you can deal extra damage to the target equal to your Martial Arts die.