Maneuver - Dervish Dash
How it's obtained: Bought with 20 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 20
- Level Requirement
- 10
- Technique Requirement
- Martial, Spellfighter
- Activation Cost
- 1 Superiority Die
- Activated Effects
- Spin with your weapon while you move to strike everyone you pass by.
- Energy Pool Type
- Superiority Dice
- Source Reference
- New Advanced Maneuver
- Source Requirement
- General
- Prerequisite Features
- Combat Superiority
- Activation Time
- Free
- Domain Requirement
- General
- Feature Category
- Martial Maneuver
- Recharge Type
- Long Rest
- Concentration?
- No
Description
When take the Attack action with a melee weapon in hand, you can expend one superiority die to begin rapidly spinning with your weapon bared. Until the end of your turn you gain a +5 bonus to AC and instead of making attacks against creatures, all creatures within the range of your weapon must make a Dexterity saving throw or take damage equal to your weapon attack plus your superiority die roll.
Exhausting — When you make this maneuver you cannot make it again for 1 minute.