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Maneuver - Sentinel Stance

How it's obtained: Bought with 15 Aethyr points, or taken with a free pick that allows it.

Aethyrpoint Cost
15
Level Requirement
8
Technique Requirement
Martial, Spellfighter
Activation Cost
1 Superiority Die
Activated Effects
Enter a stance to strike all enemies that move near you.
Energy Pool Type
Superiority Dice
Source Reference
New Advanced Maneuver
Source Requirement
General
Prerequisite Features
Combat Superiority
Activation Time
Free
Domain Requirement
General
Feature Category
Martial Maneuver
Recharge Type
Long Rest
Concentration?
No

Description

At the end of your turn you can expend a superiority die to enter a battle stance of that enables you to make rapid strikes at anyone who moves in your reach. Until the start of your next turn you can make an opportunity attack against any creature who moves within the range of a melee weapon you are wielding and opportunity attacks do not require you to use your reaction. Additionally, all opportunity attacks you make until your next turn deal additional weapon damage equal to your superiority die roll.

At the start of your next turn, if no creatures triggered an opportunity attack from you since your last turn, you regain a superiority die.