Maneuver - Sentinel Stance
How it's obtained: Bought with 15 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 15
- Level Requirement
- 8
- Technique Requirement
- Martial, Spellfighter
- Activation Cost
- 1 Superiority Die
- Activated Effects
- Enter a stance to strike all enemies that move near you.
- Energy Pool Type
- Superiority Dice
- Source Reference
- New Advanced Maneuver
- Source Requirement
- General
- Prerequisite Features
- Combat Superiority
- Activation Time
- Free
- Domain Requirement
- General
- Feature Category
- Martial Maneuver
- Recharge Type
- Long Rest
- Concentration?
- No
Description
At the end of your turn you can expend a superiority die to enter a battle stance of that enables you to make rapid strikes at anyone who moves in your reach. Until the start of your next turn you can make an opportunity attack against any creature who moves within the range of a melee weapon you are wielding and opportunity attacks do not require you to use your reaction. Additionally, all opportunity attacks you make until your next turn deal additional weapon damage equal to your superiority die roll.
At the start of your next turn, if no creatures triggered an opportunity attack from you since your last turn, you regain a superiority die.