Martial Adept
How it's obtained: Bought with 25 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 25
- Level Requirement
- 1
- Technique Requirement
- General
- Source Reference
- Feat
- Source Requirement
- General
- Activation Time
- Free
- Domain Requirement
- General
- Concentration?
- No
Description
You have martial training that allows you to perform special combat maneuvers. You gain the following benefits:
- You learn two martial manuevers (from the Combat Superiority feature) of your choice. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
- You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.