Order of the Profane Soul
How it's obtained: Bought with 30 Aethyr points, or taken with a free pick that allows it.
- Aethyrpoint Cost
- 30
- Level Requirement
- 3
- Technique Requirement
- Martial, Spellfighter
- Source Reference
- Blood Hunter Order
- Source Requirement
- Suffusion
- Prerequisite Features
- Blood Maledict
- Activation Time
- Free
- Domain Requirement
- General
- Recharge Type
- Long Rest
- Concentration?
- No
Description
Hunters belonging to the Order of the Profane Soul have pushed the limits of hemocraft for use against some of the most terrifying creatures corrupting the world. Ancient fiends and cruel magic-users have long counted on their ability to meld into the background and escape those who hunt them, vanishing into noble courts without a trace, or bending the minds of the most stalwart warriors with but a glance. So the hunters who founded this order trusted to their resilience as they delved into the same well of corrupting arcane knowledge, making pacts with lesser evils to better combat the greater threats. And though they might have traded a part of themselves for their power, the members of this order know the benefits of that power far outweigh the price.
Otherworldly Patron
You strike a bargain with an otherworldly being of your choice:
- The Archfey, the Fiend, or the Great Old One, detailed in the Player’s Handbook
- The Undying, from Sword Coast Adventurer’s Guide
- The Celestial or the Hexblade, from Xanathar’s Guide to Everything
- The Fathomless or the Genie, from Tasha’s Cauldron of Everything
- The Undead, from Van Richten’s Guide to Ravenloft
The choice you make augments some of your features, as noted below.
Pact Magic
You augment your combat techniques with the ability to cast spells. See chapter 10 of the Player’s Handbook for the general rules of spellcasting and chapter 11 of the Player’s Handbook for the warlock spell list.
Notes:
If you possess other unspent spell slots from another source, you must use those other spell slots to cast spells before you can make use of the spell slots provided by your Pact Magic feature.
If you already possess the Pact Magic feature, you may only obtain the Order of the Profane Soul feature without expending any Aethyrpoints and you receive none of the spells and spell slots described below.
Cantrips. You learn two cantrips of your choice from your Spell Domain. You learn an additional cantrip of your choice at Aethyrflame Intensity level 10.
Spell Slots. The Profane Soul Spellcasting table shows how many spell slots you have. The table also shows what the level of those slots is; all of your spell slots are the same level. To cast one of these spells of 1st level or higher, you must expend a spell slot. You regain all expended spell slots when you finish a short or long rest.
For example, at Aethyrflame Intensity level 8, you have two 2nd-level spell slots. To cast the 1st-level spell witch bolt, you must spend one of those slots, and you cast it as a 2nd-level spell.
Spells Known of 1st Level and Higher. You know two 1st-level spells of your choice from your Spell Domain.
The Spells Known column of the Profane Soul Spellcasting table shows when you learn more spells of your choice of 1st level and higher. A spell you choose must be of a level no higher than what’s shown in the table’s Slot Level column for your Aethyrflame Intensity level. When your Aethyrflame Intensity reaches level 13, for example, you learn a new spell, which can be 1st, 2nd, or 3rd level.
Additionally, when you gain an Aethyrflame Intensity level, you can choose one of the spells you know from this feature and replace it with another spell from your Spell Domain, which also must be of a level for which you have spell slots.
Spellcasting Ability. Your chosen Hemocraft ability (Intelligence or Wisdom) is your spellcasting ability for these spells, so you use your Hemocraft ability whenever a spell refers to your spellcasting ability. In addition, you use your Hemocraft modifier when setting the saving throw DC for one of these spells you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Hemocraft modifier
Spell attack modifier = your proficiency bonus + your Hemocraft modifier
Profane Soul Spellcasting
| AETHYRFLAME INTENSITY LEVEL | CANTRIPSKNOWN | SPELLSKNOWN | SPELLSLOTS | SLOTLEVEL |
|---|---|---|---|---|
| 3rd | 2 | 2 | 1 | 1st |
| 4th | 2 | 2 | 1 | 1st |
| 5th | 2 | 3 | 1 | 1st |
| 6th | 2 | 3 | 2 | 1st |
| 7th | 2 | 4 | 2 | 2nd |
| 8th | 2 | 4 | 2 | 2nd |
| 9th | 2 | 5 | 2 | 2nd |
| 10th | 3 | 5 | 2 | 2nd |
| 11th | 3 | 6 | 2 | 2nd |
| 12th | 3 | 6 | 2 | 2nd |
| 13th | 3 | 7 | 2 | 3rd |
| 14th | 3 | 7 | 2 | 3rd |
| 15th | 3 | 8 | 2 | 3rd |
| 16th | 3 | 8 | 2 | 3rd |
| 17th | 3 | 9 | 2 | 3rd |
| 18th | 3 | 9 | 2 | 3rd |
| 19th | 3 | 10 | 2 | 4th |
| 20th | 3 | 11 | 2 | 4th |