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Alligator Turtle

Size
Medium
Type
Beast
Challenge Rating
1/4
Source
Tome of Beasts 2
Alignment
Unaligned
Armor Class
15
Speeds
20, swim 30
Walking Speed
20
Swimming Speed
30
Strength Score
15
Dexterity Score
12
Constitution Score
13
Intelligence Score
2
Wisdom Score
12
Charisma Score
7
Saving Throws
Strength, Constitution
Skill Proficiencies
Stealth
Languages Ref
—
Hit Points
11

Medium beast, unaligned


Armor Class 15 (natural armor)

Hit Points 11 (2d8+2)

Speed 20 ft., swim 30 ft.


STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
2 (−4)
WIS
12 (+1)
CHA
7 (−2)

Saving Throws Str +4, Con +3

Skills Stealth +3

Senses passive Perception 11

Languages —

Challenge 1/4 (50 XP)

Hold Breath. The turtle can hold its breath for 1 hour.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.

Description

Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.