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Ancient Sea Dragon (Tome of Beasts 2023)

Size
Gargantuan
Type
Dragon
Challenge Rating
23
Source
Tome of Beasts 2023
Alignment
Neutral-Evil
Armor Class
22
Speeds
80, fly 40
Walking Speed
80
Flying Speed
40
Strength Score
29
Dexterity Score
10
Constitution Score
27
Intelligence Score
19
Wisdom Score
17
Charisma Score
21
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Perception, Stealth
Vision
Blindsight (60ft), Darkvision (120ft)
Languages Ref
Common, Draconic, Primordial
Hit Points
518
Resistances
Immune to Cold Damage
Languages
Aethyrian Common, Draconic, Primordial

Gargantuan dragon, Neutral Evil


Armor Class 22 (natural armor)

Hit Points 518 (28d20 + 224)

Speed 80 ft., fly 40 ft.


STR
29 (+9)
DEX
10 (+0)
CON
27 (+8)
INT
19 (+4)
WIS
17 (+3)
CHA
21 (+5)

Saving Throws Dex +7, Con +15, Wis +10, Cha +12

Skills Perception +17, Stealth +7

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities cold

Condition Immunities False

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 27

Languages Common, Draconic, Primordial

Challenge 23 (50,000 XP)

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Siege Monster. The dragon deals double damage to objects and structures.

Actions

Multiattack. The dragon uses its Frightful Presence. It then makes one Bite attack and two Fin attacks.

Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 14 (4d6) cold damage.

Fin. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.

Tail. Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Tidal Breath (Recharge 5-6). The dragon exhales a crushing wave of frigid seawater in a 90-foot cone. Each creature in that area must make a DC 23 Dexterity saving throw. On a failure, the creature takes 44 (8d10) bludgeoning damage and 44 (8d10) cold damage and is pushed up to 45 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn't pushed or knocked prone.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a Tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then move up to half its flying speed, or swimming speed if in the water.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.