Angel, Haladron
- Size
- Tiny
- Type
- Celestial
- Challenge Rating
- 1/2
- Source
- Tome of Beasts 3
- Alignment
- Lawful-Good
- Armor Class
- 13
- Speeds
- 0, fly 60
- Walking Speed
- 0
- Flying Speed
- 60
- Strength Score
- 13
- Dexterity Score
- 12
- Constitution Score
- 12
- Intelligence Score
- 15
- Wisdom Score
- 15
- Charisma Score
- 10
- Skill Proficiencies
- Perception
- Languages Ref
- Celestial, Common, telepathy 30'
- Hit Points
- 28
- Condition Immunities
- Exhaustion 1, Poisoned, Prone, Unconscious
- Resistances
- Resistant to Radiant Damage
- Languages
- Celestial, Aethyrian Common
Tiny celestial, lawful good
Armor Class 13 (natural armor)
Hit Points 28 (8d4+8)
Speed 0 ft., fly 60 ft.
- STR
- 13 (+1)
- DEX
- 12 (+1)
- CON
- 12 (+1)
- INT
- 15 (+2)
- WIS
- 15 (+2)
- CHA
- 10 (+0)
Skills Perception +2
Damage Resistances radiant
Condition Immunities exhaustion, poisoned, prone, unconscious
Senses darkvision 60', passive Perception 12
Languages Celestial, Common, telepathy 30'
Challenge 1/2 (100 XP)
Flyby. The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Immortal Nature. Doesn't require food drink or sleep
Immutable Form. Immune: form-altering spells/effects.
Actions
Bolt of Law. Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
Stitch (3/Day). The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.
Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.