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Animated Instrument

Size
Tiny
Type
Construct
Challenge Rating
1/4
Source
Tome of Beasts 3
Alignment
Unaligned
Armor Class
12
Speeds
0, fly 30
Walking Speed
0
Flying Speed
30
Strength Score
1
Dexterity Score
12
Constitution Score
11
Intelligence Score
1
Wisdom Score
5
Charisma Score
15
Skill Proficiencies
Perception
Languages Ref
—
Hit Points
17
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
Resistances
Immune to Poison Damage, Immune to Psychic Damage

Tiny construct, unaligned


Armor Class 12 (natural armor)

Hit Points 17 (7d4)

Speed 0 ft., fly 30 ft.


STR
1 (−5)
DEX
12 (+1)
CON
11 (+0)
INT
1 (−5)
WIS
5 (−3)
CHA
15 (+2)

Skills Perception −3

Damage Immunities poison, psychic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses blindsight 60' (blind beyond), passive Perception 7

Languages —

Challenge 1/4 (50 XP)

Antimagic Susceptibility. Incapacitated while in the area of an antimagic field. If targeted by dispel magic instrument must succeed on a Con save vs. caster's spell save DC or fall unconscious for 1 min.

Construct Nature. Doesn't require air food drink or sleep.

False. [+]Appearance[/+] While motionless and isn't flying indistinguishable from normal musical instrument.

Actions

Trouble Clef. Melee Weapon Attack: +3 to hit, 5 ft., one target, 4 (1d4+1) bludgeoning damage.

Orchestra Hit. Ranged Spell Attack: +4 to hit, 60 ft., one target, 5 (1d6+2) thunder.

Spirited Solo (Recharge 5-6). Improvises a tune to draw listeners into entrancing thought. Each creature within 30' of it that can hear the song: creature is incapacitated until end of its next turn (DC 12 Wis creature has an epiphany and gains advantage on Cha (Performance) checks for 1 day).

Courageous Anthem (1/Day). Plays a song that bolsters its allies. Each friendly creature within 30' of the instrument that can hear song has a +1 bonus to attack rolls ability checks and saves until song ends. Instrument must take a bonus action on subsequent turns to continue playing the song. Can stop playing at any time. Song ends if animated instrument is incapacitated. A creature can benefit from only one Courageous Anthem at a time.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.