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Apprentice Mage

Size
Medium
Type
Humanoid
Challenge Rating
1/2
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
10
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
10
Constitution Score
12
Intelligence Score
14
Wisdom Score
10
Charisma Score
10
Skill Proficiencies
Arcana, History
Languages Ref
any one
Hit Points
11

Medium humanoid


Armor Class 10

Hit Points 11 (2d8+2)

Speed 30 ft.


STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)

Skills Arcana +4, History +4

Senses passive Perception 10

Languages any one

Challenge 1/2 (100 XP)

Spellcasting. The apprentice mage is a 2nd level spellcaster. Their spellcasting ability is Intelligence (spell save DC 12
+4 to hit with spell attacks). They have the following wizard spells prepared:
Cantrips (at will): fire bolt
light
prestidigitation
1st-level (3 slots): detect magic
magic missile
shield

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Fire Bolt (Cantrip; V, S). Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.

Magic Missile (1st-Level; V, S). Three glowing arrows fly from the mage simultaneously unerringly hitting up to 3 creatures within 120 feet. Each arrow deals 3 (1d4 + 1) force damage.

Reactions

Shield (1st-Level; V. When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.

Whether a student attending a wizard college or serving a crotchety master. Apprentice mage statistics can also be used to represent an older hedge wizard of limited accomplishments.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.