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Bandit (Black Flag)

Size
Medium
Type
Humanoid
Challenge Rating
1/8
Source
Black Flag SRD
Armor Class
12
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
12
Constitution Score
12
Intelligence Score
10
Wisdom Score
10
Charisma Score
10
Languages Ref
any one language (usually Common)
Hit Points
9

Medium humanoid (Any Lineage)


Armor Class 12 (leather armor)

Hit Points 9

Speed 30 ft.


STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)

Senses -

Languages any one language (usually Common)

Challenge 1/8 (25 XP)

Opportunist. The bandit has advantage on opportunity attacks.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.

Bonus Actions

Steal Item. The bandit steals an object from one creature it can see within 5 feet of it. The target must succeed on a DC 11 DEX save or lose one object it is wearing or carrying of the bandit's choice. The object must weigh no more than 10 pounds, can't be a weapon, and can't be wrapped around or firmly attached to the target, such as a shirt or armor.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.