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Beheaded Vengeful Spirit

Size
Medium
Type
Undead
Challenge Rating
4
Source
Tome of Beasts 2023
Alignment
Any
Armor Class
15
Speeds
60
Walking Speed
60
Strength Score
7
Dexterity Score
13
Constitution Score
11
Intelligence Score
10
Wisdom Score
10
Charisma Score
19
Saving Throws
Wisdom, Charisma
Vision
Darkvision (60ft)
Languages Ref
the languages it knew in life
Hit Points
54
Condition Immunities
Charmed, Exhaustion 1, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Resistances
Resistant to Acid Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Cold Damage, Immune to Necrotic Damage, Immune to Poison Damage

Medium undead, Any Alignment


Armor Class 15 (Angry Defiance)

Hit Points 54 (12d8)

Speed 60 ft.


STR
7 (−2)
DEX
13 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
19 (+4)

Saving Throws Wis +2, Cha +6

Damage Vulnerabilities False

Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities cold, necrotic, poison

Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses darkvision 60 ft., passive Perception 10

Languages the languages it knew in life

Challenge 4 (1,100 XP)

Angry Defiance. The vengeful spirit adds its Charisma modifier to its AC (included above).

Incorporeal Movement. The vengeful spirit can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Undead Nature. The vengeful spirit doesn't require air, food, drink, or sleep.

Actions

Essence of Rage. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d8 + 4) psychic damage, and the target must succeed on a DC 14 Charisma saving throw or be enraged until the end of its next turn. While enraged, the target has advantage on melee attack rolls and must move to and attack the nearest creature other than the spirit. In addition, attack rolls against the enraged target have advantage.

Decapitation (1/Day). The vengeful spirit makes a quick, cutting gesture at one creature it can see within 30 feet of it that has a head and that is below half its hp maximum. The target must make a DC 14 Constitution saving throw, taking 28 (8d6) slashing damage on a failed save, or half as much damage on a successful one. A target that fails the saving throw also has one of its heads cut off. The creature dies if it can't survive without the lost head.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.