Birgemon Seal
- Size
- Medium
- Type
- Aberration
- Challenge Rating
- 2
- Source
- Tome of Beasts 3
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 20, swim 60
- Walking Speed
- 20
- Swimming Speed
- 60
- Strength Score
- 12
- Dexterity Score
- 15
- Constitution Score
- 16
- Intelligence Score
- 4
- Wisdom Score
- 12
- Charisma Score
- 9
- Skill Proficiencies
- Perception
- Languages Ref
- —
- Hit Points
- 60
- Resistances
- Resistant to Acid Damage, Resistant to Cold Damage
Medium aberration, unaligned
Armor Class 12
Hit Points 60 (8d8+24)
Speed 20 ft., swim 60 ft.
- STR
- 12 (+1)
- DEX
- 15 (+2)
- CON
- 16 (+3)
- INT
- 4 (−3)
- WIS
- 12 (+1)
- CHA
- 9 (−1)
Skills Perception +1
Damage Resistances acid, cold
Senses darkvision 60', passive Perception 13
Languages —
Challenge 2 (450 XP)
Frozen to the Spot. When on snow or ice the birgemon seal can't be moved vs. its will.
Hold Breath. Can hold its breath for 90 min.
Actions
Multiattack. One Bite attack one Toothy Maw attack and three Tendril attacks. It can replace all three Tendril attacks with use of Reel.
Bite. Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) piercing damage.
Toothy Maw. Melee Weapon Attack: +4 to hit, 5 ft., one target, 9 (2d6+2) piercing damage.
Tendril. Melee Weapon Attack: +4 to hit, 15 ft., one target, The target is grappled (escape DC 13) if it is a Med or smaller creature and the seal can't use the same tendril on another target. If a creature is grappled by two or more tendrils it is also Restrained.
Reel. Pulls each creature grappled by it up to 10 ft. straight toward it.
Bonus Actions
Ice Slide. If the birgemon seal moves at least 10 ft. in a straight line while on snow or ice during its turn it can slide up to 40 feet.
Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.