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Birgemon Seal

Size
Medium
Type
Aberration
Challenge Rating
2
Source
Tome of Beasts 3
Alignment
Unaligned
Armor Class
12
Speeds
20, swim 60
Walking Speed
20
Swimming Speed
60
Strength Score
12
Dexterity Score
15
Constitution Score
16
Intelligence Score
4
Wisdom Score
12
Charisma Score
9
Skill Proficiencies
Perception
Languages Ref
—
Hit Points
60
Resistances
Resistant to Acid Damage, Resistant to Cold Damage

Medium aberration, unaligned


Armor Class 12

Hit Points 60 (8d8+24)

Speed 20 ft., swim 60 ft.


STR
12 (+1)
DEX
15 (+2)
CON
16 (+3)
INT
4 (−3)
WIS
12 (+1)
CHA
9 (−1)

Skills Perception +1

Damage Resistances acid, cold

Senses darkvision 60', passive Perception 13

Languages —

Challenge 2 (450 XP)

Frozen to the Spot. When on snow or ice the birgemon seal can't be moved vs. its will.

Hold Breath. Can hold its breath for 90 min.

Actions

Multiattack. One Bite attack one Toothy Maw attack and three Tendril attacks. It can replace all three Tendril attacks with use of Reel.

Bite. Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) piercing damage.

Toothy Maw. Melee Weapon Attack: +4 to hit, 5 ft., one target, 9 (2d6+2) piercing damage.

Tendril. Melee Weapon Attack: +4 to hit, 15 ft., one target, The target is grappled (escape DC 13) if it is a Med or smaller creature and the seal can't use the same tendril on another target. If a creature is grappled by two or more tendrils it is also Restrained.

Reel. Pulls each creature grappled by it up to 10 ft. straight toward it.

Bonus Actions

Ice Slide. If the birgemon seal moves at least 10 ft. in a straight line while on snow or ice during its turn it can slide up to 40 feet.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.