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Blestsessebe

Size
Large
Type
Celestial
Challenge Rating
8
Source
Tome of Beasts 3
Alignment
Neutral-Good
Armor Class
16
Speeds
50
Walking Speed
50
Strength Score
21
Dexterity Score
18
Constitution Score
16
Intelligence Score
11
Wisdom Score
17
Charisma Score
18
Saving Throws
Wisdom, Charisma
Skill Proficiencies
Perception
Languages Ref
Celestial, Common
Hit Points
144
Condition Immunities
Poisoned
Resistances
Resistant to Poison Damage, Resistant to Radiant Damage
Languages
Celestial, Aethyrian Common

Large celestial, neutral good


Armor Class 16 (natural armor)

Hit Points 144 (17d10+51)

Speed 50 ft.


STR
21 (+5)
DEX
18 (+4)
CON
16 (+3)
INT
11 (+0)
WIS
17 (+3)
CHA
18 (+4)

Saving Throws Wis +6, Cha +7

Skills Perception +3

Damage Resistances poison, radiant

Condition Immunities poisoned

Senses darkvision 60', passive Perception 13

Languages Celestial, Common

Challenge 8 (3,900 XP)

Blur of Motion. When it moves 30'+ on its turn ranged attack rolls vs. it have disadvantage until start of its next turn.

Freedom of Movement. Ignores difficult terrain and magical effects can't reduce its speed or cause it to be restrained. Can spend 5 ft. of move to escape nonmagical restraints or being grappled.

Magic Resistance. Advantage: spell/magic effect saves.

Trampling Charge. If it moves 30'+ straight toward a creature and then hits it with gore on the same turn target: DC 15 Str save or be knocked prone. If target is prone blestsessebe can make one hooves attack vs. it as a bonus action.

Actions

Multiattack. One Gore attack and two Hooves attacks.

Gore. Melee Weapon Attack: +8 to hit, 10 ft., one target, 18 (3d8+5) piercing damage + 13 (3d8) radiant.

Hooves. Melee Weapon Attack: +8 to hit, 5 ft., one target, 12 (2d6+5) bludgeoning damage.

Distracting Glow (Recharge 6). Its horns flare brightly for a moment distracting its enemies. Each hostile creature within 60' of it and can see its horns: DC 15 Wis save or entranced by it until start of blestsessebe's next turn. Entranced creature has disadvantage on attacks vs. creatures other than blestsessebe.

Hastening Stomp (Recharge 5-6). Rears and stomps sending small magical shockwave. For 1 min each friendly creature within 60' of it increases its speed by 10 ft. and can use Free Runner bonus action.

Bonus Actions

Free Runner. Can take the Dash action.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.