Skip to content

Blood Ooze

Size
Large
Type
Ooze
Challenge Rating
6
Source
Creature Codex
Alignment
Unaligned
Armor Class
8
Speeds
20, climb 20
Walking Speed
20
Climbing Speed
20
Strength Score
16
Dexterity Score
6
Constitution Score
18
Intelligence Score
1
Wisdom Score
8
Charisma Score
2
Vision
Blindsight (60ft)
Languages Ref
-
Hit Points
76
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Prone
Resistances
Immune to Acid Damage, Immune to Fire Damage, Immune to Necrotic Damage, Immune to Slashing Damage

Large ooze, unaligned


Armor Class 8

Hit Points 76 (8d10+32)

Speed 20 ft., climb 20 ft.


STR
16 (+3)
DEX
6 (−2)
CON
18 (+4)
INT
1 (−5)
WIS
8 (−1)
CHA
2 (−4)

Damage Immunities acid, fire, necrotic, slashing

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 9

Languages -

Challenge 6 (2,300 XP)

Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

Blood Drain. A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 5 (1d10) necrotic damage and the ooze gains temporary hp equal to that amount as it drains blood from the victim. It can add temporary hp gained from this trait to temporary hp gained from its pseudopod attack and Overflow reaction. Its temporary hp can't exceed half its maximum hp. If the ooze takes radiant damage, this trait doesn't function at the start of the ooze's next turn, although it retains any temporary hp it previously gained.

Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 16 (3d10) necrotic damage. The ooze gains temporary hp equal to the necrotic damage taken.

Reactions

Overflow. When the blood ooze is hit with a melee attack, it can drain blood from the attacker. The attacker must make a DC 15 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one. The ooze gains temporary hp equal to the necrotic damage taken.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.