Boar, Giant
- Size
- Large
- Type
- Beast
- Challenge Rating
- 2
- Source
- Black Flag SRD
- Armor Class
- 12
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 16
- Dexterity Score
- 10
- Constitution Score
- 16
- Intelligence Score
- 2
- Wisdom Score
- 6
- Charisma Score
- 4
- Languages Ref
- -
- Hit Points
- 63
Large beast
Armor Class 12 (natural armor)
Hit Points 63
Speed 40 ft.
- STR
- 16 (+3)
- DEX
- 10 (+0)
- CON
- 16 (+3)
- INT
- 2 (−4)
- WIS
- 6 (−2)
- CHA
- 4 (−3)
Senses -
Languages -
Challenge 2 (450 XP)
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a Tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 HP, it is reduced to 1 HP instead.
Actions
Multiattack. The giant boar makes two Tusk attacks. If both attacks hit one creature, the target must succeed on a DC 13 STR save or be knocked prone.
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage.
Bonus Actions
Challenging Snort. The boar snorts and stomps its feet at a creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn and have disadvantage on the next save it makes against being knocked prone by the boar.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.