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Boot Grabber

Size
Small
Type
Aberration
Challenge Rating
1/2
Source
Creature Codex
Alignment
Neutral
Armor Class
11
Speeds
20
Walking Speed
20
Strength Score
17
Dexterity Score
12
Constitution Score
14
Intelligence Score
4
Wisdom Score
12
Charisma Score
2
Skill Proficiencies
Perception, Stealth
Vision
Blindsight (60ft), Tremorsense (60ft)
Languages Ref
understands Void Speech but can't speak
Hit Points
22
Condition Immunities
Prone
Resistances
Resistant to Acid Damage

Small aberration, neutral


Armor Class 11

Hit Points 22 (4d6+8)

Speed 20 ft.


STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
4 (−3)
WIS
12 (+1)
CHA
2 (−4)

Skills Perception +3, Stealth +3

Damage Resistances acid

Condition Immunities prone

Senses blindsight 60 ft. (blind beyond this radius), tremorsense 60 ft., passive Perception 13

Languages understands Void Speech but can't speak

Challenge 1/2 (100 XP)

Adhesive. The boot grabber adheres to anything that touches it. A Large or smaller creature adhered to the boot grabber is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

Amorphous. The boot grabber can move through a space as narrow as 1 inch wide without squeezing.

False Appearance. While the boot grabber remains motionless, it is indistinguishable from a dirty puddle of water.

Actions

Adhesive Hands. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage and the target is subjected to its Adhesive trait. Until this grapple ends, the target is restrained, and the boot grabber can't make adhesive hands attacks against other targets.

Unearthly Hum. The boot grabber targets one creature it can see within 60 feet of it. It emits a high frequency humming noise which can only be heard by the target. The target must succeed on a DC 11 Wisdom saving throw or move toward the boot grabber on its turn by the shortest and most direct route, ending its turn when it comes within 5 feet of the boot grabber.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.