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Bronze Golem

Size
Large
Type
Construct
Challenge Rating
3
Source
Creature Codex
Alignment
Unaligned
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
17
Dexterity Score
6
Constitution Score
18
Intelligence Score
1
Wisdom Score
10
Charisma Score
1
Skill Proficiencies
Perception
Vision
Darkvision (60ft)
Languages Ref
understands the languages of its creator but can't speak
Hit Points
57
Condition Immunities
Charmed, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
Resistances
Resistant to Fire Damage, Resistant to Non-Magical Damage, Immune to Poison Damage, Immune to Psychic Damage

Large construct, unaligned


Armor Class 13 (natural armor)

Hit Points 57 (6d10+24)

Speed 30 ft.


STR
17 (+3)
DEX
6 (−2)
CON
18 (+4)
INT
1 (−5)
WIS
10 (+0)
CHA
1 (−5)

Skills Perception +4

Damage Resistances fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 14

Languages understands the languages of its creator but can't speak

Challenge 3 (700 XP)

Boiling Body. The golem's body is hot to the touch, thanks to the boiler inside its chest. A creature that touches the golem or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage and, if the target is a Medium or smaller creature, it is grappled (escape DC 13). The golem can only grapple one creature at a time.

Brazen Bull. The golem makes a slam attack against a target it is grappling as it opens a plate in its chest and exposes its arcane boiler. If the attack hits, the target is forced into the golem's boiler, and the grapple ends. While inside the boiler, the target is blinded and restrained, it has total cover against attacks and other effects outside the boiler, and it takes 14 (4d6) fire damage at the start of each of its turns. To escape, it or another creature must succeed on a DC 13 Strength (Athletics) check to open the boiler, freeing the target, which falls prone in a space within 5 feet of the golem. A bronze golem can only have one creature in its boiler at a time.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.