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Bugbear

Size
Medium
Type
Humanoid
Alignment
Chaotic-Evil
Armor Class
16
Speeds
30
Strength Score
15
Dexterity Score
14
Constitution Score
13
Intelligence Score
8
Wisdom Score
11
Charisma Score
9
Skill Proficiencies
Stealth, Survival
Vision
Darkvision (60ft)
Languages Ref
Common, Goblin
Hit Points
27
Languages Prep
Aethyrian Common, Goblin
Languages
Aethyrian Common, Goblin

Medium humanoid (goblinoid), chaotic evil


Armor Class 16 (hide armor, shield)

Hit Points 27 (5d8+5)

Speed 30 ft.


STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
8 (−1)
WIS
11 (+0)
CHA
9 (−1)

Skills Stealth +6, Survival +2

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 1 (200 XP)

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.