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Butatsch

Size
Gargantuan
Type
Aberration
Challenge Rating
14
Source
Tome of Beasts 2
Alignment
Chaotic-Neutral
Armor Class
17
Speeds
20, swim 50
Walking Speed
20
Swimming Speed
50
Strength Score
23
Dexterity Score
14
Constitution Score
21
Intelligence Score
16
Wisdom Score
17
Charisma Score
14
Saving Throws
Constitution, Wisdom
Skill Proficiencies
Perception
Vision
True Sight (120ft)
Languages Ref
Common, Deep Speech
Hit Points
248
Condition Immunities
Grappled, Paralyzed, Prone, Restrained
Resistances
Resistant to Bludgeoning Damage, Immune to Acid Damage, Immune to Fire Damage
Languages
Aethyrian Common, Deep Speech

Gargantuan aberration, chaotic neutral


Armor Class 17 (natural armor)

Hit Points 248 (16d20+80)

Speed 20 ft., swim 50 ft.


STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
16 (+3)
WIS
17 (+3)
CHA
14 (+2)

Saving Throws Con +11, Wis +8

Skills Perception +13

Damage Resistances bludgeoning

Damage Immunities acid, fire

Condition Immunities grappled, paralyzed, prone, restrained

Senses truesight 120 ft., passive Perception 23

Languages Common, Deep Speech

Challenge 14 (11,500 XP)

Thousands of Eyes. The butatsch has advantage on Wisdom (Perception) checks that rely on sight and on saving throws against being blinded. In addition, if the butatsch isn't blinded, creatures attacking it can't benefit from traits and features that rely on a creature's allies distracting or surrounding the butatsch, such as the Pack Tactics or Sneak Attack traits.

Actions

Multiattack. The butatsch can use its Immolating Gaze. It then makes two slam attacks. If both attacks hit a Large or smaller target, the target is grappled (escape DC 17), and the butatsch uses its Ingest on the target.

Immolating Gaze. The butatsch chooses up to three creatures it can see within 60 feet of it. Each target must make a DC 18 Dexterity saving throw. On a failure, a creature takes 10 (3d6) fire damage and is immolated. On a success, a creature takes half the damage and isn't immolated. Until a creature takes an action to smother the fire, the immolated target takes 7 (2d6) fire damage at the start of each of its turns. Water doesn't douse fires set by the butatsch's Immolating Gaze.

Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage plus 7 (2d6) fire damage.

Ingest. The butatsch ingests a Large or smaller creature grappled by it, ending the grapple. While ingested, the target is blinded and restrained, it has total cover against attacks and other effects outside the butatsch, and it takes 17 (5d6) acid damage at the start of each of the butatsch's turns. A butatsch can have up to four Medium or smaller targets or up to two Large targets ingested at a time. If the butatsch takes 30 damage or more on a single turn from an ingested creature, the butatsch must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all ingested creatures, which fall prone in a space within 10 feet of the butatsch. If the butatsch dies, an ingested creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Description

This horrific creature resembles an enormous, deflated cow’s stomach, studded with thousands of glaring eyes awash with flame._
The Horror in the Lake. In certain deep, still lakes located in secluded valleys and mountain glens there lives the butatsch, a terrible monster from the subterranean reaches of the earth. It occasionally rises from the deep underwater caves in which it lives to slaughter and devour any creature that comes within its reach. The butatsch’s amorphous body is easily as big as an elephant, and its countless eyes are frightening to behold. The butatsch burns or melts organic material before absorbing it and leaves nothing behind when it has finished eating.
Unsettling Morality. While the butatsch leaves a path of destruction wherever it goes, it is driven by a bizarre morality. It has been known to ignore and even protect weak or defenseless targets, such as farmers and cowherds, against other monsters and humanoids, slaughtering the weaker creatures’ persecutors before vanishing back into the lake from which it came.

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.