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Cacus Giant

Size
Huge
Type
Giant
Challenge Rating
6
Source
Creature Codex
Alignment
Chaotic-Evil
Armor Class
16
Speeds
40
Walking Speed
40
Strength Score
21
Dexterity Score
11
Constitution Score
20
Intelligence Score
7
Wisdom Score
14
Charisma Score
10
Saving Throws
Strength, Constitution, Wisdom
Skill Proficiencies
Perception, Survival
Languages Ref
Giant
Hit Points
138
Resistances
Immune to Fire Damage
Languages
Giant

Huge giant, chaotic evil


Armor Class 16 (natural armor)

Hit Points 138 (12d12+60)

Speed 40 ft.


STR
21 (+5)
DEX
11 (+0)
CON
20 (+5)
INT
7 (−2)
WIS
14 (+2)
CHA
10 (+0)

Saving Throws Str +8, Con +8, Wis +5

Skills Perception +5, Survival +5

Damage Immunities fire

Senses passive Perception 15

Languages Giant

Challenge 6 (2,300 XP)

Final Breath. When the cacus giant dies, it exhales a final breath of divine essence in a gout of intense fire. Each creature within 5 feet of it must make a DC 16 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Actions

Multiattack. The cacus giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage.

Fire Breath (Recharge 4-6). The cacus giant exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.