Camel (Black Flag)
- Size
- Large
- Type
- Beast
- Challenge Rating
- 1/8
- Source
- Black Flag SRD
- Armor Class
- 10
- Speeds
- 50
- Walking Speed
- 50
- Strength Score
- 14
- Dexterity Score
- 10
- Constitution Score
- 14
- Intelligence Score
- 2
- Wisdom Score
- 8
- Charisma Score
- 4
- Languages Ref
- -
- Hit Points
- 10
Large beast
Armor Class 10
Hit Points 10
Speed 50 ft.
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 14 (+2)
- INT
- 2 (−4)
- WIS
- 8 (−1)
- CHA
- 4 (−3)
Damage Resistances Camel Resilience
Senses -
Languages -
Challenge 1/8 (25 XP)
Camel Resilience. The camel is resistant to exhaustion, and it requires only half the amount of water that a typical Beast of its size needs.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) bludgeoning damage.
Bile Spit. Ranged Weapon Attack: +2 to hit, range 20/60 ft., one creature. Hit: 2 (1d4) acid damage, and the target must succeed on a DC 12 CON save or be smelly for 1 hour or until a creature spends 1 minute cleaning off the spit. A smelly creature has disadvantage on CHA checks.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.