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Centaur Trooper

Size
Large
Type
Fey
Challenge Rating
2
Source
System Reference Document 5.2.1
Alignment
Neutral-Good
Armor Class
16
Speeds
50, swim 25, climb 25
Walking Speed
50
Swimming Speed
25
Climbing Speed
25
Strength Score
18
Dexterity Score
14
Constitution Score
14
Intelligence Score
9
Wisdom Score
13
Charisma Score
11
Skill Proficiencies
Athletics, Perception
Languages Ref
Elvish, Sylvan
Hit Points
45
Languages
Elvish, Sylvan

Large fey, neutral good


Armor Class 16 (natural armor)

Hit Points 45 (6d10 + 12)

Speed 50 ft., climb 25 ft., swim 25 ft.


STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (−1)
WIS
13 (+1)
CHA
11 (+0)

Skills Athletics +6, Perception +3

Senses passive Perception 13

Languages Elvish, Sylvan

Challenge 2 (450 XP)

Actions

Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.

Pike. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Bonus Actions

Trampling Charge (Recharges after a Short or Long Rest). The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.

Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.