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Chort Devil (Tome of Beasts 2023)

Size
Medium
Type
Fiend
Challenge Rating
12
Source
Tome of Beasts 2023
Alignment
Lawful-Evil
Armor Class
18
Speeds
30
Walking Speed
30
Strength Score
24
Dexterity Score
20
Constitution Score
26
Intelligence Score
18
Wisdom Score
20
Charisma Score
20
Saving Throws
Strength, Dexterity, Constitution, Intelligence, Charisma
Skill Proficiencies
Athletics, Deception, Insight, Perception
Vision
Darkvision (120ft)
Languages Ref
Celestial, Common, Infernal, telepathy 120 ft.
Hit Points
187
Condition Immunities
Poisoned
Resistances
Resistant to Non-Magical Damage, Immune to Cold Damage, Immune to Fire Damage, Immune to Poison Damage
Languages
Celestial, Aethyrian Common, Infernal, Telepathy (120ft)

Medium fiend, Lawful Evil


Armor Class 18 (natural armor)

Hit Points 187 (15d8 + 120)

Speed 30 ft.


STR
24 (+7)
DEX
20 (+5)
CON
26 (+8)
INT
18 (+4)
WIS
20 (+5)
CHA
20 (+5)

Saving Throws Str +11, Dex +9, Con +12, Int +8, Cha +9

Skills Athletics +11, Deception +9, Insight +9, Perception +9

Damage Vulnerabilities False

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Damage Immunities cold, fire, poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 19

Languages Celestial, Common, Infernal, telepathy 120 ft.

Challenge 12 (8,400 XP)

Devil's Sight. Magical darkness doesn't impede the chort devil's darkvision.

Hellish Weapons. The chort devil's weapon attacks are magical. When the devil hits with any weapon, the weapon deals an extra 4d6 fire damage (included in the attack).

Magic Resistance. The chort devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The chort devil makes one Claw attack and two Ranseur attacks, or it makes four Hurl Flame attacks.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on ability checks and saving throws that use Charisma for 1 hour or until cured by a lesser restoration spell or similar magic.

Ranseur. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 14 (4d6) fire damage.

Hurl Flame. Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 19 (4d6 + 5) fire damage.

Teleport. The chort devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Spellcasting. The chort devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At will: charm person, illusory script (as an action)
3/day each: dispel magic, modify memory
1/day: haste

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.