Chuul (Monstrous Menagerie)
- Size
- Large
- Type
- Aberration
- Challenge Rating
- 5
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 16
- Speeds
- 30, swim 40
- Walking Speed
- 30
- Swimming Speed
- 40
- Strength Score
- 18
- Dexterity Score
- 10
- Constitution Score
- 16
- Intelligence Score
- 5
- Wisdom Score
- 16
- Charisma Score
- 10
- Vision
- Darkvision (60ft)
- Languages Ref
- understands Deep Speech but can't speak
- Hit Points
- 93
- Condition Immunities
- Frightened, Poisoned
- Resistances
- Immune to Poison Damage
Large aberration
Armor Class 16
Hit Points 93 (11d10+33)
Speed 30 ft., swim 40 ft.
- STR
- 18 (+4)
- DEX
- 10 (+0)
- CON
- 16 (+3)
- INT
- 5 (−3)
- WIS
- 16 (+3)
- CHA
- 10 (+0)
Damage Immunities poison
Condition Immunities frightened, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands Deep Speech but can't speak
Challenge 5 (1,800 XP)
Amphibious. The chuul can breathe air and water.
Detect Magic. The chuul senses a magical aura around any visible creature or object within 120 feet that bears magic.
Actions
Multiattack. If the chuul is grappling a creature it uses its tentacle on that creature. It then makes two pincer attacks.
Pincer. Melee Weapon Attack: +7 to hit, reach 5 ft., one Large or smaller target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature it is grappled (escape DC 15). When carrying a grappled creature the chuul can move at full speed. A pincer that is being used to grapple a creature can be used only to attack that creature.
Tentacle. A grappled creature makes a DC 14 Constitution saving throw. On a failure it is paralyzed for 1 minute. The creature repeats the saving throw at the end of each of its turns ending the paralysis on a success.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.