Clockwork Weaving Spider
- Size
- Tiny
- Type
- Construct
- Challenge Rating
- 1
- Source
- Tome of Beasts 2023
- Alignment
- Unaligned
- Armor Class
- 15
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 10
- Dexterity Score
- 16
- Constitution Score
- 10
- Intelligence Score
- 9
- Wisdom Score
- 8
- Charisma Score
- 8
- Skill Proficiencies
- Acrobatics, Perception
- Vision
- Darkvision (60ft)
- Languages Ref
- understands Common but can’t speak
- Hit Points
- 30
- Condition Immunities
- Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
- Resistances
- Immune to Poison Damage, Immune to Psychic Damage
Tiny construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 30 (12d4)
Speed 40 ft.
- STR
- 10 (+0)
- DEX
- 16 (+3)
- CON
- 10 (+0)
- INT
- 9 (−1)
- WIS
- 8 (−1)
- CHA
- 8 (−1)
Skills Acrobatics +5, Perception +3
Damage Vulnerabilities False
Damage Resistances False
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands Common but can’t speak
Challenge 1 (200 XP)
Construct Nature. The weaving spider doesn't require air, food, drink, or sleep.
Immutable Form. The weaving spider is immune to any spell or effect that would alter its form.
Magic Resistance. The weaving spider has advantage on saving throws against spells and other magical effects.
Unmaking. The weaving spider's speed and its slim, sharp blade can slice cloth, leather, and paper into scraps very quickly. Whenever a weaving spider's Trimming Blade attack roll exceeds the target's Armor Class by 5 or more, the target must succeed on a DC 13 Dexterity saving throw or one nonmagical cloth, leather, or paper object on the target becomes damaged and unusable until repaired. This effect can deface or ruin clothing, backpacks, journals, and similar objects, but it can't destroy armor.
Actions
Multiattack. The clockwork weaving spider makes two Trimming Blade attacks or two Poisoned Needle Shuttle attacks.
Trimming Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Poisoned Needle Shuttle. Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Description
False
Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.