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Cloudhoof Assassin

Size
Medium
Type
Beast
Challenge Rating
1
Source
Tome of Beasts 3
Alignment
Unaligned
Armor Class
13
Speeds
40
Walking Speed
40
Strength Score
17
Dexterity Score
17
Constitution Score
14
Intelligence Score
2
Wisdom Score
11
Charisma Score
7
Skill Proficiencies
Perception
Languages Ref
—
Hit Points
45

Medium beast, unaligned


Armor Class 13

Hit Points 45 (7d8+14)

Speed 40 ft.


STR
17 (+3)
DEX
17 (+3)
CON
14 (+2)
INT
2 (−4)
WIS
11 (+0)
CHA
7 (−2)

Skills Perception +0

Senses passive Perception 10

Languages —

Challenge 1 (200 XP)

Shoving Charge. If it moves at least 20' straight toward a target and then hits it with Headbutt attack on the same turn that target must make DC 13 Str save or be pushed up to 10 ft. away from the cloudhoof. If a creature fails this save by 5 or more it is pushed up to 15 ft..

Sure-Hooved. Has advantage on Str and Dex checks and saves made vs. effects that would knock it prone. In addition it has advantage on Str (Athletics) checks to climb rocky surfaces and Dex (Acrobatics) checks to maintain its balance on rocky surfaces.

Actions

Multiattack. One Headbutt attack and one Shoving Kick attack.

Headbutt. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage.

Shoving Kick. Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) bludgeoning damage and the target must make DC 13 Str save or be pushed up to 5 ft. away from the cloudhoof assassin. If the cloudhoof scores a critical hit the target is pushed up to 10 ft. on a failed save.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.