Compsognathus
- Size
- Tiny
- Type
- Beast
- Challenge Rating
- 1/8
- Source
- Tome of Beasts 2
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 6
- Dexterity Score
- 14
- Constitution Score
- 12
- Intelligence Score
- 4
- Wisdom Score
- 10
- Charisma Score
- 5
- Skill Proficiencies
- Perception, Stealth
- Languages Ref
- —
- Hit Points
- 10
Tiny beast, unaligned
Armor Class 12
Hit Points 10 (3d4+3)
Speed 30 ft.
- STR
- 6 (−2)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 4 (−3)
- WIS
- 10 (+0)
- CHA
- 5 (−3)
Skills Perception +2, Stealth +6
Senses passive Perception 12
Languages —
Challenge 1/8 (25 XP)
Grasslands Camouflage. The compsognathus has advantage on Dexterity (Stealth) checks made to hide in tall grass.
Pack Tactics. The compsognathus has advantage on attack rolls against a creature if at least one of the compsognathus' allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
The curious bipedal lizard lets out a musical chirp. More chirps respond from within the nearby grass, becoming a sinister chorus._
Open Game License
Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.