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Coral Drake (Tome of Beasts 2023)

Size
Medium
Type
Dragon
Challenge Rating
7
Source
Tome of Beasts 2023
Alignment
Neutral-Evil
Armor Class
16
Speeds
60
Walking Speed
60
Strength Score
19
Dexterity Score
17
Constitution Score
18
Intelligence Score
10
Wisdom Score
13
Charisma Score
10
Saving Throws
Dexterity
Skill Proficiencies
Acrobatics, Perception, Stealth
Vision
Darkvision (120ft)
Languages Ref
Draconic
Hit Points
127
Condition Immunities
Poisoned
Resistances
Resistant to Cold Damage, Immune to Poison Damage
Languages
Draconic

Medium dragon, Neutral Evil


Armor Class 16 (natural armor)

Hit Points 127 (15d8 + 60)

Speed 60 ft.


STR
19 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)

Saving Throws Dex +6

Skills Acrobatics +6, Perception +7, Stealth +6

Damage Vulnerabilities False

Damage Resistances cold

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 17

Languages Draconic

Challenge 7 (2,900 XP)

Underwater Camouflage. The coral drake has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The coral drake can breathe only underwater.

Actions

Multiattack. The coral drake makes one Bite attack and two Spined Fin attacks. It can replace its Bite attack with a Stinger attack.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Spined Fin. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. While poisoned, the target takes 5 (2d4) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Biting Breath (Recharge 5-6). The coral drake pressurizes the throat sacs that contain its growing young and spews tiny, ravenous hatchling drakes in a 15-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) piercing damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.