Corrupting Ooze
- Size
- Large
- Type
- Ooze
- Challenge Rating
- 5
- Source
- Tome of Beasts
- Alignment
- Neutral-Evil
- Armor Class
- 12
- Speeds
- 20, swim 30
- Walking Speed
- 20
- Swimming Speed
- 30
- Strength Score
- 16
- Dexterity Score
- 10
- Constitution Score
- 22
- Intelligence Score
- 4
- Wisdom Score
- 2
- Charisma Score
- 1
- Skill Proficiencies
- Stealth
- Vision
- Blindsight (60ft), Tremorsense (60ft)
- Languages Ref
- -
- Hit Points
- 115
- Condition Immunities
- Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
- Resistances
- Resistant to Bludgeoning Damage, Resistant to Slashing Damage, Immune to Acid Damage, Immune to Fire Damage, Immune to Poison Damage
Large ooze, neutral evil
Armor Class 12 (natural armor)
Hit Points 115 (10d10+60)
Speed 20 ft., swim 30 ft.
- STR
- 16 (+3)
- DEX
- 10 (+0)
- CON
- 22 (+6)
- INT
- 4 (−3)
- WIS
- 2 (−4)
- CHA
- 1 (−5)
Skills Stealth +3
Damage Resistances slashing, bludgeoning
Damage Immunities acid, fire, poison
Condition Immunities exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft., tremorsense 60 ft., passive Perception 5
Languages -
Challenge 5 (1,800 XP)
Corrupting Touch. When a corrupting ooze scores a critical hit or starts its turn with a foe grappled, it can dissolve one leather, metal, or wood item of its choosing in the possession of the target creature. A mundane item is destroyed automatically; a magical item is destroyed if its owner fails to make a successful DC 16 Dexterity saving throw.
Strong Swimmer. A corrupting ooze naturally floats on the surface of water. It swims with a pulsating motion that propels it faster than walking speed.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 3 (1d6) acid damage, and the target is grappled (escape DC 13).
Description
A corrupting ooze boils and bubbles with rank marsh gas and the fetid stench of the sewer, and it leaves a stinking trail of acidic slime wherever it goes.
Swim and Walk. A corrupting ooze is a festering slime that can slither and even swim like a gigantic sea slug, or it can assume a roughly humanoid form and shamble through the streets, though its stench and its lack of speech make it unlikely that anyone might mistake it for a normal person. They are frequently soldiers and servants to heralds of blood and darkness.
Dissolve Bones. A corrupting ooze can absorb an entire large animal or small person, simply dissolving everything including the bones in a matter of minutes. This function makes them an important element of certain dark rituals.
Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.