Crocodile, Giant
- Size
- Huge
- Type
- Beast
- Challenge Rating
- 5
- Source
- Black Flag SRD
- Armor Class
- 14
- Speeds
- 30, swim 50
- Walking Speed
- 30
- Swimming Speed
- 50
- Strength Score
- 26
- Dexterity Score
- 8
- Constitution Score
- 16
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 6
- Languages Ref
- -
- Hit Points
- 120
Huge beast
Armor Class 14 (natural armor)
Hit Points 120
Speed 30 ft., swim 50 ft.
- STR
- 26 (+8)
- DEX
- 8 (−1)
- CON
- 16 (+3)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 6 (−2)
Damage Resistances charmed
Senses -
Languages -
Challenge 5 (1,800 XP)
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't Bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 STR save or be knocked prone.
Bonus Actions
Death Roll. One creature grappled by the crocodile must make a DC 16 STR save, taking 7 (2d6) slashing damage on a failed save, or half as much damage on a successful one.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.