Crusher
- Size
- Large
- Type
- Construct
- Challenge Rating
- 10
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 20
- Speeds
- 20
- Walking Speed
- 20
- Strength Score
- 20
- Dexterity Score
- 8
- Constitution Score
- 20
- Intelligence Score
- 1
- Wisdom Score
- 6
- Charisma Score
- 1
- Skill Proficiencies
- Perception
- Vision
- Blindsight (60ft)
- Languages Ref
- —
- Hit Points
- 115
- Condition Immunities
- Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
- Resistances
- Immune to Poison Damage, Immune to Psychic Damage
Large construct
Armor Class 20
Hit Points 115 (11d10+55)
Speed 20 ft.
- STR
- 20 (+5)
- DEX
- 8 (−1)
- CON
- 20 (+5)
- INT
- 1 (−5)
- WIS
- 6 (−2)
- CHA
- 1 (−5)
Skills Perception +2
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond that range), passive Perception 12
Languages —
Challenge 10 (5,900 XP)
Clockwork Nature. A clockwork doesnt require air, nourishment, or rest, and is immune to disease.
Immutable Form. The clockwork is immune to any effect that would alter its form.
Actions
Crush. The crusher moves up to its Speed in a straight line. While doing so it can attempt to enter Large or smaller creatures spaces. Whenever the crusher attempts to enter a creatures space the creature makes a DC 17 Dexterity or Strength saving throw (the creatures choice). If the creature succeeds at a Strength saving throw the crushers movement ends for the turn. If the creature succeeds at a Dexterity saving throw the creature may use its reaction if available to move up to half its Speed without provoking opportunity attacks. The first time on the crushers turn that it enters a creatures space the creature is knocked prone and takes 50 (10d8 + 5) bludgeoning damage. A creature is prone while in the crushers space.
Ram. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage. If the crusher moves at least 20 feet straight towards the target before the attack the attack deals an extra 18 (4d8) bludgeoning damage.
Bonus Actions
Overclock (Recharge 5-6). The crusher takes the Dash action.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.