Dark Servant
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1
- Source
- Creature Codex
- Alignment
- Neutral-Evil
- Armor Class
- 12
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 16
- Dexterity Score
- 12
- Constitution Score
- 13
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 10
- Vision
- Darkvision (60ft)
- Languages Ref
- Common, Umbral
- Hit Points
- 55
- Languages
- Aethyrian Common
Medium humanoid (dark folk), neutral evil
Armor Class 12 (leather armor)
Hit Points 55 (10d8+10)
Speed 30 ft.
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 13 (+1)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Umbral
Challenge 1 (200 XP)
Dark Devotion. The dark servant has advantage on saving throws
against being charmed or frightened.
Darksight. Magical darkness doesn't impede the dark folk's darkvision.
Pack Tactics. The dark servant has advantage on attack rolls against a creature if at least one of the dark servant's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Sensitivity. While in sunlight, the dark servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The dark servant makes two attacks with its sickle.
Sickle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.