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Dark Voice

Size
Medium
Type
Humanoid
Challenge Rating
5
Source
Creature Codex
Alignment
Neutral-Evil
Armor Class
16
Speeds
30
Walking Speed
30
Strength Score
14
Dexterity Score
10
Constitution Score
15
Intelligence Score
11
Wisdom Score
16
Charisma Score
18
Skill Proficiencies
Intimidation, Persuasion
Vision
Blindsight (60ft)
Languages Ref
Common, Umbral
Hit Points
91
Languages
Aethyrian Common

Medium humanoid (dark folk), neutral evil


Armor Class 16 (chain mail)

Hit Points 91 (14d8+28)

Speed 30 ft.


STR
14 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
11 (+0)
WIS
16 (+3)
CHA
18 (+4)

Skills Intimidation +7, Persuasion +7

Senses blindsight 60 ft., passive Perception 13

Languages Common, Umbral

Challenge 5 (1,800 XP)

Dark Devotion. The dark voice has advantage on saving throws against being charmed or frightened.

Regeneration. The dark voice regains 5 hp at the start of its turn if it is in an area of dim light or darkness. The dark voice only dies if it starts its turn with 0 hp and doesn't regenerate.

Sunlight Sensitivity. While in sunlight, the dark voice has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The dark voice makes two attacks with its mace.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 7 (2d6) cold damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage plus 7 (2d6) cold damage.

Whispers of Shadow (Recharge 5-6). The dark voice speaks in Umbral, whispering of what it sees beyond the dark. The area within 30 feet of the dark voice becomes dimly lit until the end of the dark voice's next turn. Only sunlight can illuminate the area brightly during this time. Each non-dark folk creature in the area must succeed on a DC 15 Charisma saving throw or take 13 (3d8) psychic damage and be frightened until the start of its next turn.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.