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Degenerate Titan (Tome of Beasts 2023)

Size
Huge
Type
Giant
Challenge Rating
8
Source
Tome of Beasts 2023
Alignment
Chaotic-Evil
Armor Class
12
Speeds
40
Walking Speed
40
Strength Score
21
Dexterity Score
6
Constitution Score
20
Intelligence Score
6
Wisdom Score
12
Charisma Score
7
Skill Proficiencies
Intimidation, Perception
Vision
Darkvision (60ft)
Languages Ref
Giant
Hit Points
161
Languages
Giant

Huge giant, Chaotic Evil


Armor Class 12 (armor scraps)

Hit Points 161 (14d12 + 70)

Speed 40 ft.


STR
21 (+5)
DEX
6 (−2)
CON
20 (+5)
INT
6 (−2)
WIS
12 (+1)
CHA
7 (−2)

Skills Intimidation +4, Perception +4

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., passive Perception 14

Languages Giant

Challenge 8 (3,900 XP)

Magic Resistance. The degenerate titan has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The degenerate titan can use its Reality-Bending Shout. It then makes three Greatclub attacks or two Rock attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage.

Reality-Bending Shout. The degenerate titan utters a scream that vibrates the fabric of reality around one creature it can see within 30 feet of it. The titan can attempt to end one magical effect of its choice of 3rd level or lower on the target. This effect works like the dispel magic spell, except the titan must always make an ability check. The titan's ability check for this is +4.

Earthstrike (Recharge 5-6). The degenerate titan slams its fists onto the ground, creating a shockwave in a 60-foot line that is 10 feet wide. Each creature in the line must make a 16 Dexterity saving throw. On a failure, a creature takes 35 (10d6) force damage and is flung 20 feet away from the titan and knocked prone, as the earth buckles and tosses the creature. On a success, a creature takes half the damage and isn't flung or knocked prone. If a flung creature strikes a solid surface, the creature takes 3 (1d6) bludgeoning damage for every 10 feet it was flung. If the creature is flung at another creature, that creature must succeed on a DC 16 Dexterity saving throw or take the same damage and be knocked prone.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.