Devil, Barbed
- Size
- Medium
- Type
- Fiend
- Alignment
- Lawful-Evil
- Armor Class
- 15
- Speeds
- 30
- Strength Score
- 16
- Dexterity Score
- 17
- Constitution Score
- 18
- Intelligence Score
- 12
- Wisdom Score
- 14
- Charisma Score
- 14
- Saving Throws
- Strength, Constitution, Wisdom, Charisma
- Skill Proficiencies
- Deception, Insight, Perception
- Vision
- Darkvision (120ft)
- Languages Ref
- Infernal, telepathy 120
- Hit Points
- 110
- Condition Immunities
- Poisoned
- Resistances
- Resistant to Cold Damage, Resistant to Non-Magical Damage, Immune to Fire Damage, Immune to Poison Damage
- Languages Prep
- Infernal, Telepathy (120ft)
- Languages
- Infernal, Telepathy (120ft)
Medium fiend (devil), lawful evil
Armor Class 15 (natural armor)
Hit Points 110 (13d8+52)
Speed 30 ft.
- STR
- 16 (+3)
- DEX
- 17 (+3)
- CON
- 18 (+4)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 14 (+2)
Saving Throws Str +6, Con +7, Wis +5, Cha +5
Skills Deception +5, Insight +5, Perception +8
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 18
Languages Infernal, telepathy 120 ft.
Challenge 5 (1,800 XP)
Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it.
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Hurl Flame. Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.