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Devil, Maelstrom

Size
Large
Type
Fiend
Challenge Rating
12
Source
Tome of Beasts 3
Alignment
Lawful-Evil
Armor Class
17
Speeds
30, fly 40, swim 120
Walking Speed
30
Swimming Speed
120
Flying Speed
40
Strength Score
17
Dexterity Score
16
Constitution Score
15
Intelligence Score
19
Wisdom Score
12
Charisma Score
21
Saving Throws
Strength, Constitution, Wisdom
Skill Proficiencies
Perception
Languages Ref
Infernal, telepathy 120'
Hit Points
195
Condition Immunities
Poisoned
Resistances
Resistant to Cold Damage, Resistant to Non-Magical Damage, Immune to Fire Damage, Immune to Lightning Damage, Immune to Poison Damage
Languages
Infernal

Large fiend, lawful evil


Armor Class 17 (natural armor)

Hit Points 195 (26d10+52)

Speed 30 ft., fly 40 ft., swim 120 ft.


STR
17 (+3)
DEX
16 (+3)
CON
15 (+2)
INT
19 (+4)
WIS
12 (+1)
CHA
21 (+5)

Saving Throws Str +7, Con +6, Wis +5

Skills Perception +1

Damage Resistances cold; nonmagical B/P/S attacks

Damage Immunities fire, lightning, poison

Condition Immunities poisoned

Senses darkvision 120', passive Perception 11

Languages Infernal, telepathy 120'

Challenge 12 (8,400 XP)

Devil's Sight. Magic darkness doesn't impede its darkvision.

Influence Weather. Nearby weather responds to devil's desires. At start of each min devil can choose to change precipitation and wind within 1 mile of it by one stage up or down (no action required). This works like the changing weather conditions aspect of the control weather spell except devil can't change temperature and conditions change immediately.

Magic Resistance. Advantage: spell/magic effect saves.

Actions

Multiattack. Three Claws attacks and one Tempest Trident attack or it makes three Lightning Ray attacks.

Claws. Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage.

Tempest Trident. Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12+3) piercing damage + 7 (2d6) cold. A creature hit by this: knocked prone (DC 16 Str negates) by a gust of wind channeled through the trident.

Lightning Ray. Ranged Spell Attack: +8 to hit, 150 ft., one target, 18 (4d8) lightning.

Crown of Water (1/Day). The water on devil's head erupts in a geyser. Each creature within 10 ft. of devil: 35 (10d6) cold (DC 16 Con half). For 1 min when a creature enters a space within 10 ft. of the devil for 1st time on a turn or starts its turn there that creature: DC 16 Con save or take 10 (3d6) cold.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.