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Dhampir

Size
Medium
Type
Humanoid
Challenge Rating
1
Source
Creature Codex
Alignment
Any
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
12
Dexterity Score
15
Constitution Score
14
Intelligence Score
10
Wisdom Score
10
Charisma Score
16
Saving Throws
Dexterity, Charisma
Skill Proficiencies
Athletics, Deception, Persuasion, Stealth
Vision
Darkvision (60ft)
Languages Ref
Common
Hit Points
32
Resistances
Resistant to Necrotic Damage
Languages
Aethyrian Common

Medium humanoid (dhampir), any alignment


Armor Class 15 (leather, shield)

Hit Points 32 (5d8+10)

Speed 30 ft.


STR
12 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
16 (+3)

Saving Throws Dex +4, Cha +5

Skills Athletics +3, Deception +5, Persuasion +5, Stealth +4

Damage Resistances necrotic

Senses darkvision 60 ft., passive Perception 10

Languages Common

Challenge 1 (200 XP)

Undead Resistance. The dhampir has advantage on saving throws against disease.

Actions

Multiattack. The dhampir makes two rapier or two shortbow attacks. It can make a grapple attack or Dark Thirst attack in place of any attack.

Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dark Thirst. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature that is grappled by the dhampir, incapacitated, or restrained. Hit: 1 piercing damage plus 3 (1d6) necrotic damage. The dhampir regains hp equal to the amount of necrotic damage dealt.

Predatory Charm. The dhampir magically beguiles the mind of one humanoid it can see within 30 feet for 1 hour. The target must succeed on a DC 13 Charisma saving throw or the dhampir has advantage on Charisma checks against the target. If the dhampir or any of its allies damage the target, the effect ends. If the target's saving throw is successful or the effect ends, the target is immune to this dhampir's Predatory Charm for the next 24 hours. A creature immune to being charmed is immune to this effect. A dhampir can have only one target affected by its Predatory Charm at a time. If it uses its Predatory Charm on another target, the effect on the previous target ends.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.