Dinosaur, Tyrannosaurus Rex
- Size
- Huge
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 13
- Speeds
- 50
- Strength Score
- 25
- Dexterity Score
- 10
- Constitution Score
- 19
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 9
- Skill Proficiencies
- Perception
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 136
Huge beast, unaligned
Armor Class 13 (natural armor)
Hit Points 136 (13d12+52)
Speed 50 ft.
- STR
- 25 (+7)
- DEX
- 10 (+0)
- CON
- 19 (+4)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 9 (−1)
Skills Perception +4
Senses passive Perception 14
Languages —
Challenge 8 (3,900 XP)
Actions
Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.