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Dire Pangolin

Size
Large
Type
Beast
Challenge Rating
4
Source
Tome of Beasts 3
Alignment
Unaligned
Armor Class
16
Speeds
30, climb 20
Walking Speed
30
Climbing Speed
20
Strength Score
18
Dexterity Score
11
Constitution Score
15
Intelligence Score
3
Wisdom Score
12
Charisma Score
7
Skill Proficiencies
Perception
Languages Ref
—
Hit Points
82
Resistances
Resistant to Poison Damage

Large beast, unaligned


Armor Class 16 (natural armor)

Hit Points 82 (11d10+22)

Speed 30 ft., climb 20 ft.


STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
3 (−4)
WIS
12 (+1)
CHA
7 (−2)

Skills Perception +1

Damage Resistances poison

Senses passive Perception 13

Languages —

Challenge 4 (1,100 XP)

Edged Scales. A creature that touches the pangolin or hits it with melee attack while within 5 ft. of it takes 4 (1d8) slashing damage.

Keen Hearing and Smell. The pangolin has advantage on Wis (Perception) checks that rely on hearing or smell.

Actions

Multiattack. Two Claws attacks and one Tail Slap attack.

Claws. Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+4) slashing damage.

Tail Slap. Melee Weapon Attack: +6 to hit, 10 ft., one target, 8 (1d8+4) piercing damage and the target must make DC 14 Str save or be knocked prone.

Tuck In. Curls its entire body forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can't make Claw or Tail Slap attacks or climb. The dire pangolin can uncurl its body as a bonus action.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.