Diseased Giant Rat
- Size
- Small
- Type
- Beast
- Challenge Rating
- 1/8
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 12
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 6
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 4
- Vision
- Darkvision (60ft)
- Languages Ref
- —
- Hit Points
- 7
Small beast
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
- STR
- 6 (−2)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 4 (−3)
Senses darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Keen Smell. The rat has advantage on Perception checks that rely on smell.
Pack Tactics. The giant rat has advantage on attack rolls against a creature if at least one of the rats allies is within 5 feet of the creature and not incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. Giant rats who dwell in sewers and filth can carry debilitating disease. A creature bitten by a diseased giant rat makes a DC 10 Constitution saving throw or it becomes infected with sewer plague.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.