Diving Gel
- Size
- Tiny
- Type
- Ooze
- Challenge Rating
- 1/4
- Source
- Tome of Beasts 3
- Alignment
- Unaligned
- Armor Class
- 13
- Speeds
- 5, swim 40
- Walking Speed
- 5
- Swimming Speed
- 40
- Strength Score
- 3
- Dexterity Score
- 16
- Constitution Score
- 13
- Intelligence Score
- 3
- Wisdom Score
- 6
- Charisma Score
- 1
- Skill Proficiencies
- Perception
- Languages Ref
- —
- Hit Points
- 17
- Condition Immunities
- Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Prone
- Resistances
- Resistant to Acid Damage, Resistant to Fire Damage, Resistant to Poison Damage
Tiny ooze, unaligned
Armor Class 13
Hit Points 17 (5d4+5)
Speed 5 ft., swim 40 ft.
- STR
- 3 (−4)
- DEX
- 16 (+3)
- CON
- 13 (+1)
- INT
- 3 (−4)
- WIS
- 6 (−2)
- CHA
- 1 (−5)
Skills Perception −2
Damage Resistances acid, fire, poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses darkvision 60', passive Perception 8
Languages —
Challenge 1/4 (50 XP)
Amorphous. Move through space 1ft.+ wide with o squeezing.
Amphibious. Can breathe air and water.
Ooze Nature. Doesn't require sleep.
Actions
Pseudopod. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) bludgeoning damage.
Attach. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. The gel attaches itself to the head face or gills of a creature. If the creature is Large or smaller and can breathe air it continues to breathe normally as the air-filled gel provides breathable air for the creature. If the creature can't breathe air it must hold its breath or begin to suffocate. If the gel is attached to a creature it has advantage on attack rolls vs. that creature. A creature including the target can take its action to detach the diving gel by succeeding on a DC 12 Str check.
Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.