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Dragon, Chromatic, White, Wyrmling

Size
Medium
Type
Dragon
Alignment
Chaotic-Evil
Armor Class
16
Speeds
30, burrow 15, fly 60, swim 30
Strength Score
14
Dexterity Score
10
Constitution Score
14
Intelligence Score
5
Wisdom Score
10
Charisma Score
11
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Perception, Stealth
Vision
Blindsight (10ft), Darkvision (60ft)
Languages Ref
Draconic
Hit Points
32
Resistances
Immune to Cold Damage
Languages Prep
Draconic
Languages
Draconic

Medium dragon, chaotic evil


Armor Class 16 (natural armor)

Hit Points 32 (5d8+10)

Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.


STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (−3)
WIS
10 (+0)
CHA
11 (+0)

Saving Throws Dex +2, Con +4, Wis +2, Cha +2

Skills Perception +4, Stealth +2

Damage Immunities cold

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 2 (450 XP)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.