Dragon, Chromatic, White, Wyrmling
- Size
- Medium
- Type
- Dragon
- Alignment
- Chaotic-Evil
- Armor Class
- 16
- Speeds
- 30, burrow 15, fly 60, swim 30
- Strength Score
- 14
- Dexterity Score
- 10
- Constitution Score
- 14
- Intelligence Score
- 5
- Wisdom Score
- 10
- Charisma Score
- 11
- Saving Throws
- Dexterity, Constitution, Wisdom, Charisma
- Skill Proficiencies
- Perception, Stealth
- Vision
- Blindsight (10ft), Darkvision (60ft)
- Languages Ref
- Draconic
- Hit Points
- 32
- Resistances
- Immune to Cold Damage
- Languages Prep
- Draconic
- Languages
- Draconic
Medium dragon, chaotic evil
Armor Class 16 (natural armor)
Hit Points 32 (5d8+10)
Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 14 (+2)
- INT
- 5 (−3)
- WIS
- 10 (+0)
- CHA
- 11 (+0)
Saving Throws Dex +2, Con +4, Wis +2, Cha +2
Skills Perception +4, Stealth +2
Damage Immunities cold
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.