Dragon, Metallic, Gold, Wyrmling
- Size
- Medium
- Type
- Dragon
- Alignment
- Lawful-Good
- Armor Class
- 17
- Speeds
- 30, fly 60, swim 30
- Strength Score
- 19
- Dexterity Score
- 14
- Constitution Score
- 17
- Intelligence Score
- 14
- Wisdom Score
- 11
- Charisma Score
- 16
- Saving Throws
- Dexterity, Constitution, Wisdom, Charisma
- Skill Proficiencies
- Perception, Stealth
- Vision
- Blindsight (10ft), Darkvision (60ft)
- Languages Ref
- Draconic
- Hit Points
- 60
- Resistances
- Immune to Fire Damage
- Languages Prep
- Draconic
- Languages
- Draconic
Medium dragon, lawful good
Armor Class 17 (natural armor)
Hit Points 60 (8d8+24)
Speed 30 ft., fly 60 ft., swim 30 ft.
- STR
- 19 (+4)
- DEX
- 14 (+2)
- CON
- 17 (+3)
- INT
- 14 (+2)
- WIS
- 11 (+0)
- CHA
- 16 (+3)
Saving Throws Dex +4, Con +5, Wis +2, Cha +5
Skills Perception +4, Stealth +4
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 3 (700 XP)
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.