Skip to content

Dragon, Metallic, Gold, Wyrmling

Size
Medium
Type
Dragon
Alignment
Lawful-Good
Armor Class
17
Speeds
30, fly 60, swim 30
Strength Score
19
Dexterity Score
14
Constitution Score
17
Intelligence Score
14
Wisdom Score
11
Charisma Score
16
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Perception, Stealth
Vision
Blindsight (10ft), Darkvision (60ft)
Languages Ref
Draconic
Hit Points
60
Resistances
Immune to Fire Damage
Languages Prep
Draconic
Languages
Draconic

Medium dragon, lawful good


Armor Class 17 (natural armor)

Hit Points 60 (8d8+24)

Speed 30 ft., fly 60 ft., swim 30 ft.


STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
14 (+2)
WIS
11 (+0)
CHA
16 (+3)

Saving Throws Dex +4, Con +5, Wis +2, Cha +5

Skills Perception +4, Stealth +4

Damage Immunities fire

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 3 (700 XP)

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.