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Dragon, Metallic, Silver, Wyrmling

Size
Medium
Type
Dragon
Alignment
Lawful-Good
Armor Class
17
Speeds
30, fly 60
Strength Score
19
Dexterity Score
10
Constitution Score
17
Intelligence Score
12
Wisdom Score
11
Charisma Score
15
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Perception, Stealth
Vision
Blindsight (10ft), Darkvision (60ft)
Languages Ref
Draconic
Hit Points
45
Resistances
Immune to Cold Damage
Languages Prep
Draconic
Languages
Draconic

Medium dragon, lawful good


Armor Class 17 (natural armor)

Hit Points 45 (6d8+18)

Speed 30 ft., fly 60 ft.


STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)

Saving Throws Dex +2, Con +5, Wis +2, Cha +4

Skills Perception +4, Stealth +2

Damage Immunities cold

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 2 (450 XP)

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.