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Dragon Turtle (Black Flag)

Size
Gargantuan
Type
Dragon
Challenge Rating
17
Source
Black Flag SRD
Armor Class
20
Speeds
20, swim 40
Walking Speed
20
Swimming Speed
40
Strength Score
24
Dexterity Score
22
Constitution Score
32
Intelligence Score
10
Wisdom Score
24
Charisma Score
12
Vision
Darkvision (120ft)
Languages Ref
Aquan,Common,Draconic
Hit Points
318
Resistances
Resistant to Fire Damage
Languages
Aquan, Aethyrian Common, Draconic

Gargantuan dragon


Armor Class 20 (natural armor)

Hit Points 318

Speed 20 ft., swim 40 ft.


STR
24 (+7)
DEX
22 (+6)
CON
32 (+11)
INT
10 (+0)
WIS
24 (+7)
CHA
12 (+1)

Damage Resistances fire

Senses darkvision 120 ft.

Languages Aquan,Common,Draconic

Challenge 17 (18,000 XP)

Amphibious. The dragon turtle can breathe air and water.

Siege Monster. The dragon turtle deals double damage to objects and structures.

Actions

Multiattack. The dragon turtle makes one Bite attack, two Claw attacks, and one Tail attack. If it is latched onto a vehicle, it can instead make four Claw attacks and one Tail attack.

Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 33 (4d12+7) piercing damage plus 7 (2d6) fire damage. Instead of dealing damage, the dragon turtle can choose to latch onto the target, if the target is a vehicle, such as a ship or wagon. If the vehicle is Huge or smaller, its speed is reduced to 0, and it can't be moved until the dragon turtle is killed or ends this effect. If the vehicle is Gargantuan, the vehicle's speed is halved, and the turtle moves with it when it moves. While latched onto a vehicle in this way, the turtle can make Bite attacks against only the vehicle and such attacks automatically hit. The turtle can end this effect at any time (no action required).

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (3d8+7) slashing damage.

Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 29 (4d10+7) bludgeoning damage. If the target is a creature, it must succeed on a DC 19 STR save or be pushed up to 15 feet away from the dragon turtle and knocked prone.

Steam Breath (Recharge 5-6). The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 19 CON save, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

Reactions

Siege Follow-Through. If the dragon turtle destroys an object or structure with an attack, it can make a Bite or Tail attack against a creature it can see within 5 feet of that object or structure.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.