Dretch
- Size
- Small
- Type
- Fiend
- Challenge Rating
- 1/4
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 10
- Speeds
- 20
- Walking Speed
- 20
- Strength Score
- 12
- Dexterity Score
- 10
- Constitution Score
- 12
- Intelligence Score
- 5
- Wisdom Score
- 8
- Charisma Score
- 3
- Vision
- Darkvision (60ft)
- Languages Ref
- Abyssal
- Hit Points
- 18
- Condition Immunities
- Poisoned
- Resistances
- Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Immune to Poison Damage
- Languages
- Abyssal
Small fiend
Armor Class 10
Hit Points 18 (4d6+4)
Speed 20 ft.
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 5 (−3)
- WIS
- 8 (−1)
- CHA
- 3 (−4)
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 9
Languages Abyssal
Challenge 1/4 (50 XP)
Chaotic Evil. The dretch radiates a Chaotic and Evil aura.
Energy-Sucking Aura. A non-demon creature that takes an action or bonus action while within 10 feet of a dretch can't take another action, bonus action, or reaction until the start of its next turn.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.