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Druid (Black Flag)

Size
Medium
Type
Humanoid
Challenge Rating
2
Source
Black Flag SRD
Armor Class
11
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
12
Constitution Score
12
Intelligence Score
12
Wisdom Score
16
Charisma Score
10
Languages Ref
Druidic plus any two languages
Hit Points
66

Medium humanoid (Any Lineage)


Armor Class 11 (16 with barkskin)

Hit Points 66

Speed 30 ft.


STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)

Senses -

Languages Druidic plus any two languages

Challenge 2 (450 XP)

Actions

Multiattack. The druid makes two Flowering Quarterstaff or Poison Bolt attacks.

Flowering Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage plus 5 (2d4) poison damage.

Poison Bolt. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (3d4+3) poison damage.

Spellcasting. The druid casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).
At will: druidcraft, speak with animals
3/day each: entangle, cure wounds, thunderwave
2/day each: barkskin, spike growth

Bonus Actions

Change Shape. The druid magically transforms into a Medium or smaller Beast that has a challenge rating no higher than its own, or back into its true form, which is Humanoid. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies. In a new form, the druid retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA modifiers, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.